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Thetageist

258 Game Reviews

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Hey, this concept is really cool! Before you start releasing it, however, I'd recommend giving the player a clearer idea of what the objectives are, and decreasing the spawn rate of both types of atoms. This way, I think it would feel a little more structured, and probably make it more challenging to gain points than simply waiting for a ton of white atoms to spawn.

MCVstudios responds:

thanks for the feedback, made some progress with the game and took your ideas into consideration >> https://discord.gg/6DqAu72W
check it out would really love some feedback

This concept is actually pretty cool! However, before I'd consider it finalized, I'd recommend you make movement less slippery and give greater control over the directions of your bullets. When you have this many enemies to deal with, it helps to be able to take them out more easily and not run into them.

Gold356 responds:

I have added a new movement that does not use forces :)

There could be more done with the sound effects and some of the graphics, as well as showing the player the thresholds for star ratings. However, it's a pretty decent base game!

If not for issues with the hitbox of the rope, I'd probably enjoy this game and get down to the nice message. But for now, it just feels like a nicer version of Getting Over It due to the difficulty and climbing theme, haha.

Alright, I give up. I got to level 14 after all morning and afternoon.

I never liked those wooden puzzles as a kid, but I think this game just taught me how to solve them! The physics of getting stuck on an edge can indeed be really painful, as someone else said, but overall, in the regular mode at least, the game gives you freedom to screw around and find out, which puts me at ease.

Pretty fun game concept, with the major twist on the whole "chill game about collecting things" trope. I think it could be taken to a cooler place in the future if you decide to revisit it!

For me, the seagull's movement is too slow, and the perspective too awkward in terms of being able to position yourself right for firefly catching, for the large number of fireflies and the short time limit. That's my main complaint, because otherwise, it's pretty solid, and the aesthetics of the game look great!

I really hope you do more with this some time from now, because this has a solid foundation to become a fun and humorous game that a lot of people will be interested in playing!

I remember this game a while back on Coolmath. Thank you so much for being a good sport and being willing to change the death animation in that version so it could be hosted on the site - otherwise I never would've found and loved it!

What an effective and fun twist on action platformers! Everything is really well thought-out, making for a smooth but challenging experience with the right mix of excitement and silliness! The ending screen hits home - this game really does provide a sense of accomplishment. Good work!

The art and coding are pretty solid, though I'd love to see more options, and some of the clothing doesn't work together, like the skirts and the long jacket. I'd also have appreciated screenshot capabilities. Overall, decent and I generally enjoyed it!

I felt edgy today so I made this:
11,17,13,50,9,11,48,28,12,7,29,2

Programmed pretty solidly! I love all the options and the little fun touches like the animated critters in the background (and I caught the Undertale and Monument Valley references in the snow area!) I feel like the interface would've been better if it had more space between the item selectors and it responded to changes in what you had on your character. That might be something to consider if you go for a remake of some kind.

I feel like the input response, especially to jump, should be faster, to make up for the enemies being faster. I've died a few times because the character wouldn't jump in time to make up for the insanely fast enemies.

Anyway, really nice artwork in the game, and I love the silly take on amateur video games.

Pronounced Theta-geist.
“In a world of toxic positivity, be authentic chaos.” -Someone on Twitter
I dabble in everything. ¡Hablo español también!
I sometimes make A-rated horror. Don't lie about your age!
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Theta Orionis @Thetageist

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Joined on 8/11/18

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