Gameplay wise, this is really solid! I don't have enough knowledge to comment on the auto-attack, but everything works together pretty well I think. Dodge is really useful, especially with the big dude from the gravestone that I kept triggering by accident.
I like the art style and general theme, but I think that your GUI is at times a bit too minimalist - I'd appreciate landmarks being marked on the minimap once I've seen them before, as well as more introduction to what some of these things mean. I also don't know what the heck the shopkeeper does, since I don't think I actually received the item I bought?
Also unsure whether looping back to the beginning and continuing the exact same order makes sense narratively. I'll think about it. Bosses aren't scaling very well to higher difficulties, as most of their difficulty lies in their attack patterns and how easy/hard those are to avoid.
I'll be sure to update my review as I discover more stuff!