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Thetageist

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I like the concept, but I have the following criticisms:
- The controls trip me up on a regular basis. I keep pressing space thinking I can use it to jump, but it just restarts the game, and otherwise, the X key doesn't feel intuitive to use. I'd prefer something like the F key.
- The sound effects are annoying, even if I turn down the volume.
This has potential, however, and you could make it work if you tweaked these things.

StuffedWombat responds:

thanks for that thought out feedback!

You can use space to instantly reset, should have added that to the turorial :D

I'd have to agree with swillguard, the ball kinda slid into the spikes on level 3 without me touching it. The sound effects for going on the X and being destroyed also sound a little weird, likely because they were voiced. There are plenty of places for royalty-free sound effects, why not take a look? Overall, this is a cool concept, and I hope you keep working on this to improve it!

kenningtongames responds:

Thanks for the feedback! I'll try to update it soon with some better audio. As for the sliding, that's a little tricky design-wise since much of the puzzles depends on timing the pushes/pulls with your momentum. I'll experiment with some different friction and air resistance values, though, and try to find a comfortable balance.

This game has an interesting concept, and it does seem like a new take on the current depiction of viruses in games, as this is just a "time waster" game and not a horror/fourth wall breaking plot device like in-game viruses are usually made into. It seems a bit hard to figure out and develop a strategy for. Perhaps create a tutorial and/or have there be an easy-to-find virus in the beginning of the game (e.g. right in the file explorer) so that the player knows what viruses look like. That way, you won't have the player being confused and having to figure things out on their feet at the beginning of their first few playthroughs. I love the humorous art style, though :D

BigBossErndog responds:

Thanks for the review and some good critical points made. The best strategy (in my opinion) is to use is to use the usage hud to figure out where the largest virus is (the usage will show growing large numbers - this is how you track the viruses), take it out and quickly return to the root folder to repeat.

But yes, I do agree with you perhaps an easy to spot virus should have been made first to familiarize the player with the viruses :)

As for being just a 'time waster' and not a fourth wall breaking game...... I'll let others be the judge of that ;)

Pronounced Theta-geist.
“In a world of toxic positivity, be authentic chaos.” -Someone on Twitter
I dabble in everything. ¡Hablo español también!
I sometimes make A-rated horror. Don't lie about your age!
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Theta Orionis @Thetageist

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