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Thetageist

256 Game Reviews

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"Waha" sounds like the sound I make when I get trapped between two blocks holding a robot, hehe.

I wish there were more bits of tutorial, as well as a tutorial puzzle round, to explain the way the gameplay works without me having to scroll down to the description. I had to read it after several confusing levels to finally understand that this is based on linear patterns of robots, and not just slapping a bomb onto any block of robots that's the same color. I also agree that there should be some UI for score and round number.

Love the visuals, characters, story and concept! Definitely worth the hype!

I'd really like a way to save my progress, though.

Update: Arcade mode didn't restart levels, it just froze when I failed.

Hehe, silly kitty. Next time I bet they'll buy some of those smelly sticks that keep the cat away from the tree.

I enjoyed flying by the seat of my pants a bit to figure everything out. Would love to see more cat games in the future!

Are some of these parts broken now that Flash is dead? I can't seem to find the fruits I'm supposed to juice. Otherwise, pretty good, classic Bonte.

I have a black cat and I can absolutely relate to the experience of having to guess which random place she's hiding in this time.

Adorable little game, working well on Ruffle, and you did a really good job making the music sound seamless. Not an easy feat for a classical piece!

The game became unplayable for me at Level 15 - I would get (what I think were) lag spikes after respawning that made it impossible to time the jump correctly. I recognize that this is from 2017, but if you were ever to consider going back and updating this, I'd recommend you make an option to turn off the particle effects and other graphics stuff, in case people are experiencing lag.

Otherwise, fun game - I've played a good few obstacle jumpers, but this one had mechanics that distinguished it pretty well from the others I've seen.

Love the creative concept! Why not add an overall score system and a high score board for NG?

I'd also appreciate it if I could play on my phone, similar to what someone else said here. Maybe the controls could be based on tapping to the left or right to flap in a direction?

Pretty good so far! I think I played it wrong, though. I sold my sword and may have challenged the final boss too early, because now I'm stuck in an endless loop through its lair.

Oooo, I didn’t know this was on NG! I’ve already enjoyed it quite a bit over on Coolmath! Can’t wait to try again on here to get those medals!

Promising start, but I’m not sure how grabbing works. I’ve tried a few different ways, and can’t get the hand to interact with the ledge in any way. (I’m on mobile.) Is this intended to be similar to Getting Over It?

Controls weren’t clear initially. Also noticed that the game over animation happens really slowly and doesn’t give a clear indication that the player can’t fix their mistake before the game over screen appears.

Flashing images warning, obviously.

Pronounced Theta-geist.
“In a world of toxic positivity, be authentic chaos.” -Someone on Twitter
I dabble in everything. ¡Hablo español también!
I sometimes make A-rated horror. Don't lie about your age!
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Theta Orionis @Thetageist

Legal adult, Undead

Bio-exorcist

Far from reality

Joined on 8/11/18

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