I can't help but feel like this game is about something more. The title, the distressed face on the player square and the presence of a happy square far away from it in the brief intro image, the melancholy music that seems to go on without end, the heart-shaped objective that you eventually can't reach, the ending with more happy squares that you are being separated from, and the display of a broken heart when you try to reach them. It all seems to point to an emotional message as well as being a regular puzzle game.
Gameplay-wise, this definitely made me think outside the box! I learned a lot of new strategies that allowed me to beat tougher levels, like the one where you're trapped in a grid with bouncing balls. The addition of having two buttons down to move diagonally while keeping things the same color was a really clever one!
Back to the subject of meaning, as someone struggling with mental health issues, this game seemed to capture the type of feeling I get sometimes when I have the time to sit with my thoughts. Alone, overwhelmed, with no idea what to do and at most a faint glimmer of hope that I'll ever find happiness or love - that I'll ever be like the other people who I see getting to enjoy those things. I get a warped sense of time and space at those points sometimes, kinda like what you do with the visuals and soundtrack there. So, I guess, in case you're struggling with that too, just know you aren't the only one.