Really nice piece! As FuzzyAnimalGames pointed out, you really made good use of the space above the character (called “headroom” in film analysis). It makes him seem small and vulnerable, which is what is often implied when you have a lot of headroom in a shot from a movie! The shading is well done as well. I’d say the character doesn’t stand out from the background enough, but actually it really works given the vibe you’re trying to pull off. Great work! (And are those scars on his wrists, or is that just shading for arm hair? I feel concerned for this guy.)